Join our remote bootcamp and learn to design and develop games.

What is a remote bootcamp?

The remote bootcamp is a four-day program where we’ll meet in online classrooms to learn about basic programming concepts and online game development. Our teachers are programmers themselves so you know you’ll learn from the best. You can join our remote bootcamps from home or anywhere else remote. All you need is a device* so you can join our teachers in the online classrooms.

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Geofencing technology has quickly become an asset in marketing strategies. It transforms how brands engage with consumers through personalized experiences based on location data in real-time interactions. Now, let's delve into how geofencing is influencing the evolution of brand marketing and why companies should consider incorporating it into their efforts.  Improving the Effectiveness of Targeted…

Handling and Retrying Failed Requests in Ruby
Web Scraping

Handling and Retrying Failed Requests in Ruby

For most websites, your first requests will always be successful, however, it’s inevitable that some of them will fail. For these failed requests, the API will return a 500 status code and won’t charge you for the request.
In this case, we can make our code retry to make the requests until we reach a maximum number of retries that we set:
require 'net/http' require 'net/https' require 'addressable/uri' # Classic (GET) def send_request(user_url) uri = Addressable::URI.

Handling Failed Requests in Python Scrapers
Web Scraping

Handling Failed Requests in Python Scrapers

For most websites, your first requests will always be successful, however, it’s inevitable that some of them will fail. For these failed requests, the API will return a 500 status code and won’t charge you for the request.
In this case, we can make our code retry to make the requests until we reach a maximum number of retries that we set:
from scrapingbee import ScrapingBeeClient # Importing SPB's client client = ScrapingBeeClient(api_key='YOUR-API-KEY') # Initialize the client with your API Key, and using screenshot_full_page parameter to take a screenshot!

Handling Failed Requests Gracefully in PHP Web Scraping
Web Scraping

Handling Failed Requests Gracefully in PHP Web Scraping

For most websites, your first requests will always be successful, however, it’s inevitable that some of them will fail. For these failed requests, the API will return a 500 status code and won’t charge you for the request.
In this case, we can make our code retry to make the requests until we reach a maximum number of retries that we set:
<?php // Get cURL resource $ch = curl_init(); // Set base url & API key $BASE_URL = "https://app.

Handling Failed Requests in Web Scrapers
Web Scraping

Handling Failed Requests in Web Scrapers

For most websites, your first requests will always be successful, however, it’s inevitable that some of them will fail. For these failed requests, the API will return a 500 status code and won’t charge you for the request.
In this case, we can make our code retry to make the requests until we reach a maximum number of retries that we set:
package main import ( "fmt" "io" "net/http" "os" ) const API_KEY = "YOUR-API-KEY" const SCRAPINGBEE_URL = "https://app.

Retry Failed Requests in C# – A Guide for Developers
Web Scraping

Retry Failed Requests in C# – A Guide for Developers

For most websites, your first requests will always be successful, however, it’s inevitable that some of them will fail. For these failed requests, the API will return a 500 status code and won’t charge you for the request.
In this case, we can make our code retry to make the requests until we reach a maximum number of retries that we set:
using System; using System.IO; using System.Net; using System.Web; using System.

At the remote bootcamp you’ll learn:

With Bomberbot, any teacher can teach digital skills to their Grade 6 – 8 students in a fun and easy way – even without any prior knowledge or experience.
Learn how to become the best digital skills teacher through a training by one of our facilitators and rely on our ready-to-use teaching materials created by educational specialists.

Media Literacy

Students learn about the modern media landscape and how (digital) media affect our society in many ways, discussing topics such as fake news, cyberbullying and the impact of social media. Students gain important insights into their own digital footprint (i.e. what data is collected about them online). They will learn how algorithms personalize our online experience – from the advertisements we see on YouTube to our search results on Google – and what impact this has on society.

Computer Programming

Aimed to help students understand the basics of how computers work and how we can communicate with them. The lesssons will teach students to write simple computer programs using a visual programming language. Next to that students will know basic programming concepts such as For loops, If Statements and Until Loops and how to apply these when programming and customizing their own online games.

Programming

Learn programming concepts, get to know how games are designed and developed and develop your own games!

Soft skills

Learn from peers and collaborate to create fun games. You’ll meet friends from anywhere!

What They Say About Us

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“Kids learn all kinds of skills at school, and programming should be one of them. With Bomberbot it is possible!”

Anne Kee Berghoef

at OBS Kudelstaart

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“A great teaching tool that makes programming easy for children. Kids enjoy working with it!”

Niels Woppenkamp

Teacher at Basisschool Hoeksteen

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“Many programming classes only let kids execute the code, but Bomberbot teaches the fundamental ideas behind it as well.”

Frank Mulepaas

Teacher at IJpleinschool

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“Programming is educational, fun and not as difficult as it seems!”

Juliëtte Affourtit

Teacher at RKBS de Regenboog, Stichting Panta Rhei

Practical information

What?

A fun bootcamp that can be joined remotely. Learn about basic programming concepts, game design and game development. And create your own online games!

For who?

The remote bootcamp is for participants at the age of 11-14 years old.

When?

Next bootcamps are during the Dutch ‘Voorjaars/Krokusvakantie’. From February 15 – 19 & February 22 – 26. More information can be found on the ticket page.

Requirements

No prior knowledge of programming is needed. Joining the remote workshops does require a device with Google Chrome or Firefox. We are happy to help with this if needed.

Do you want your child to learn the crucial computer skills and knowledge about basic programming? The remote bootcamp is the solution.

Sign up via the link below. You’ll be redirected to the Eventbrite eventpage.

Sign up for the bootcamp!